GoGoTown
GoGoTown ModMenu
11 downloads
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Updated Oct 14, 2026
About this mod menu
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GoGoTown Mod Menu v1.1.0 - Made By TheHolyOneZ
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!!====================================================!!
!! Made for the game version v1.0.26502 !!
!! may break on any future game update. !!
!!====================================================!!
This download works with BOTH mod loaders. Pick ONE:
MelonLoader\ -> use this if you have / want MelonLoader
BepInEx\ -> use this if you have / want BepInEx 6 (IL2CPP)
Do NOT install both versions at the same time.
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INSTALL - MelonLoader
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1. Install MelonLoader onto GoGoTown (installer at melonwiki.xyz).
2. Launch the game once so MelonLoader can generate its files, then close it.
3. Copy everything INSIDE the "MelonLoader" folder of this zip into your
game folder (the one with GoGoTown.exe).
-> You should end up with: <game>\Mods\GoGoTown.dll
4. Launch the game - press F5 to open the mod menu.
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INSTALL - BepInEx
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GoGoTown is an IL2CPP game, so you need BepInEx 6 (Bleeding Edge),
NOT BepInEx 5.
1. Download "BepInEx-Unity.IL2CPP-win-x64" (latest Bleeding Edge build)
from builds.bepinex.dev and extract it into your game folder
(next to GoGoTown.exe).
2. Launch the game once and wait - the first start takes a while because
BepInEx generates its interop files. Close the game when you're in
the main menu.
3. Copy everything INSIDE the "BepInEx" folder of this zip into your
game folder.
-> You should end up with: <game>\BepInEx\plugins\GoGoTown.dll
4. Launch the game - press F5 to open the mod menu.
Controls
--------
F5 - Open / close the mod menu
F6 - Print debug info to the loader console (for troubleshooting)
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TAB: Econ
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* Add Coins (slider 1 - 999,999)
* Max Coins (set to 999,999, bypasses coin cap)
* Remove Coin Cap (sets cap to 999,999,999)
* Add EGO (slider 1 - 10,000)
* Max EGO (set to 99,999, bypasses EGO cap)
* Remove EGO Cap
* Tickets display (live)
* Add Tickets (slider 1 - 1,000)
* Max Tickets (add 9,999 instantly)
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TAB: Time
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* Live in-game time display
* Pause Game Time (toggle)
* Jump to preset times: Morning 8:00 / Noon 12:00 / Evening 18:00 /
Night 22:00 / Midnight 0:00
* Custom time jump (hour + minute sliders)
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TAB: Build
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Toggles (can be turned on and off freely):
* Ignore Building Costs - place props for free
* Ignore Build Limits - no build count caps
* Ignore Placement Restrictions - place anywhere on the map
* Ignore NPC House Requirement - assign NPCs to jobs with no home
* Unlock All Props + Terrain - every prop/terrain type is placeable
Actions:
* Unlock All Tech Tree Packages
* Complete All Scaffolds Now - every active construction finishes
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TAB: Farm
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Toggles:
* Infinite Battery - tool battery never drains
* Infinite Seeds - unlimited seed supply
* Rapid Farm Growth - crop growth phases take 10 seconds each
* Rapid Farm Death - plants die after 20 seconds
* Instant Grow - all plants jump to harvest phase
Action:
* Discover All Recipes - unlock all crafting recipes
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TAB: Todo
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* Complete All Todos - marks every active task list as complete
* Remove All Todos - removes every active task list entirely
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NOTES
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- Build and Farm toggles use the game's own internal debug system
and persist via PlayerPrefs until you toggle them off.
- Some features (building costs, tech tree) require you to be the
host of the session to fully take effect in multiplayer.
- "Ignore Building Costs" does NOT add materials to your inventory;
it simply skips the cost check entirely.
- Opening the menu (F5) frees the mouse cursor so you can click;
closing it gives the cursor back to the game.
- Menu not showing? Check the loader console / log:
MelonLoader: <game>\MelonLoader\Latest.log
BepInEx: <game>\BepInEx\LogOutput.log
and look for "GoGoTown Mod Menu ... loaded".
Tags
Unity injectorZyMonoWindows-native. Mono & IL2CPP, picks the right route itself.Get it Unreal & UnityZirconReflection dumper & SDK generator. 12 formats, UE 4.22–5.7 and Unity on both backends.Dump Dump indexZdexPublished Unreal & Unity dumps per game & build: offsets, search, diffs, usmap & SDK. Upload yours.Browse SourceGitHubEverything is open source. Star, fork, read the code.@TheHolyOneZ