Struct FVolumeHasChanged Path C++ Link /Script/SteamCorePro.VolumeHasChanged 0x0004 (4 B) align 4 /Script/SteamCorePro 0x00x0004 Members 1 OffsetSizeNameTypeFlags0x00000x04Volumefloat6 flags // /Script/SteamCorePro.VolumeHasChanged // size 0x0004 (4), align 4 struct FVolumeHasChanged { public: float Volume; // 0x0000(0x04) BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };