Struct FGameServerRule Path C++ Link /Script/SteamCorePro.GameServerRule 0x0020 (32 B) align 8 /Script/SteamCorePro 0x00x0020 Members 2 OffsetSizeNameTypeFlags0x00000x10NameFString4 flags0x00100x10ValueFString4 flags Used by 1types with a member, parameter or interface of this type USteamCoreProMatchmakingServersAsyncActionServerRules // /Script/SteamCorePro.GameServerRule // size 0x0020 (32), align 8 struct FGameServerRule { public: FString Name; // 0x0000(0x10) BlueprintVisible ZeroConstructor HasGetValueTypeHash NativeAccessSpecifierPublic FString Value; // 0x0010(0x10) BlueprintVisible ZeroConstructor HasGetValueTypeHash NativeAccessSpecifierPublic };