Struct FStateTreeObjectEqualsConditionInstanceData Path C++ Link /Script/StateTreeModule.StateTreeObjectEqualsConditionInstanceData 0x0010 (16 B) align 8 /Script/StateTreeModule 0x00x0010 Members 2 OffsetSizeNameTypeFlags0x00000x08LeftUObject*7 flags0x00080x08RightUObject*7 flags // /Script/StateTreeModule.StateTreeObjectEqualsConditionInstanceData // size 0x0010 (16), align 8 struct FStateTreeObjectEqualsConditionInstanceData { public: UObject* Left; // 0x0000(0x08) Edit ZeroConstructor NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic TObjectPtr UObject* Right; // 0x0008(0x08) Edit ZeroConstructor NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic TObjectPtr };