Struct FInt64Vector Path C++ Link /Script/CoreUObject.Int64Vector 0x0018 (24 B) align 8 /Script/CoreUObject 0x00x0018 Members 3 OffsetSizeNameTypeFlags0x00000x08Xint647 flags0x00080x08Yint647 flags0x00100x08Zint647 flags // /Script/CoreUObject.Int64Vector // size 0x0018 (24), align 8 struct FInt64Vector { public: int64 X; // 0x0000(0x08) Edit ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic int64 Y; // 0x0008(0x08) Edit ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic int64 Z; // 0x0010(0x08) Edit ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };