Struct
FStr_PlayerAppearance
implements UData_SkinCustom_EyeColor_C, UData_SkinCustom_Face_C, UData_SkinCustom_Light_C, UData_SkinCustom_Metal_C, UData_SkinCustom_Material_C, UData_SkinCustom_Head_C, UData_SkinCustom_Metal_C, UData_SkinCustom_Material_C, UData_SkinCustom_Material_C, IpressureBottle_color, IpressureBottle_AO, IpressureBottle_normal
0x00x0098
Members 2
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x01 | Color_2_BC286D734CE5B66D24EAAD8FC0A2F932 | Enum_SelectedColor | 6 flags | |
| 0x0001 | 0x07 | padding / unreflected | ||
| 0x90 | Custom_5_D7B1DF8B4ADBED24778DC6B5C3BC0F6A | FStr_SkinCustom_Result | 5 flags | |