Zdexby TheHolyOneZ
6,808 structs
Struct

InstantiationParameters

: ValueType : Object
UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters, Unity.ResourceManager 0x0030 (48 B) Unity.ResourceManager.dll
0x00x0030

Members 5

OffsetSizeNameTypeFlags
0x0Cm_PositionVector3Private
0x10m_RotationQuaternionPrivate
0x001C0x04padding / unreflected
0x08m_ParentTransformPrivate
0x01m_InstantiateInWorldPositionboolPrivate
0x01m_SetPositionRotationboolPrivate
0x002A0x06unreflected bytes to end of InstantiationParameters

Functions 8

SignatureFlagsNativeParams
Vector3 get_Position()Public+1 flags0x0C
Quaternion get_Rotation()Public+1 flags0x10
Transform get_Parent()Public+1 flags0x08
bool get_InstantiateInWorldPosition()Public+1 flags0x01
bool get_SetPositionRotation()Public+1 flags0x01
void .ctor(Transform parent, bool instantiateInWorldSpace)Public+1 flags0x08
void .ctor(const Vector3& position, const Quaternion& rotation, Transform parent)Public+1 flags0x10
uint8 Instantiate(const uint8& source)Public—0x00

Used by 8

types with a member, parameter or interface of this type