Zdexby TheHolyOneZ
6,808 structs
Struct

RendererListDesc

: ValueType : Object
UnityEngine.Rendering.RendererUtils.RendererListDesc, UnityEngine.CoreModule 0x00C0 (192 B) UnityEngine.CoreModule.dll
0x00x00C0

Members 12

OffsetSizeNameTypeFlags
0x04sortingCriteriaSortingCriteriaPublic
0x04rendererConfigurationPerObjectDataPublic
0x08renderQueueRangeRenderQueueRangePublic
0x70stateBlockNullable<UnityEngine.Rendering.RenderStateBlock>Public
0x08overrideMaterialMaterialPublic
0x01excludeObjectMotionVectorsboolPublic
0x00890x03padding / unreflected
0x04layerMaskintPublic
0x04overrideMaterialPassIndexintPublic
0x00940x04padding / unreflected
0x10<cullingResult>k__BackingFieldCullingResultsPrivate
0x08<camera>k__BackingFieldCameraPrivate
0x04<passName>k__BackingFieldShaderTagIdPrivate
0x00B40x04padding / unreflected
0x08<passNames>k__BackingFieldShaderTagId[]Private

Functions 5

SignatureFlagsNativeParams
CullingResults get_cullingResult()2 flags0x10
Camera get_camera()2 flags0x08
ShaderTagId get_passName()2 flags0x04
ShaderTagId[] get_passNames()2 flags0x08
bool IsValid()Public0x01

Used by 5

types with a member, parameter or interface of this type