Enum EyeAdaptation Path C++ Link UnityEngine.Rendering.PostProcessing.EyeAdaptation, Unity.Postprocessing.Runtime underlying int32 Unity.Postprocessing.Runtime.dll Values 2 NameValueHex Progressive00x00Fixed10x01 Used by 1types with a member, parameter or interface of this type ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.EyeAdaptation, Unity.Postprocessing.Runtime enum class EyeAdaptation : int32 { Progressive = 0, Fixed = 1, };