Zdexby TheHolyOneZ
6,808 structs
Struct

BatchCullingContext

: ValueType : Object
UnityEngine.Rendering.BatchCullingContext, UnityEngine.CoreModule 0x00A0 (160 B) UnityEngine.CoreModule.dll
0x00x00A0

Members 7

OffsetSizeNameTypeFlags
0x10cullingPlanesNativeArray<UnityEngine.Plane>Public+1 flags
0x10batchVisibilityNativeArray<UnityEngine.Rendering.BatchVisibility>Public
0x10visibleIndicesNativeArray<System.Int32>Public
0x10visibleIndicesYNativeArray<System.Int32>Public
0x1ClodParametersLODParametersPublic+1 flags
0x40cullingMatrixMatrix4x4Public+1 flags
0x04nearPlanefloatPublic+1 flags

Functions 1

SignatureFlagsNativeParams
void .ctor(const NativeArray<UnityEngine.Plane>& inCullingPlanes, const NativeArray<UnityEngine.Rendering.BatchVisibility>& inOutBatchVisibility, const NativeArray<System.Int32>& outVisibleIndices, const NativeArray<System.Int32>& outVisibleIndicesY, const LODParameters& inLodParameters, const Matrix4x4& inCullingMatrix, float inNearPlane)2 flags0x40

Used by 7

types with a member, parameter or interface of this type