Zdexby TheHolyOneZ
6,808 structs
Struct

TouchHistory

: ValueType : Object
UnityEngine.InputSystem.EnhancedTouch.TouchHistory, Unity.InputSystem 0x0020 (32 B) Unity.InputSystem.dll
0x00x0020

Members 5

OffsetSizeNameTypeFlags
0x08m_HistoryInputStateHistory<UnityEngine.InputSystem.LowLevel.TouchState>Private+1 flags
0x08m_FingerFingerPrivate+1 flags
0x04m_CountintPrivate+1 flags
0x04m_StartIndexintPrivate+1 flags
0x04m_VersionuintPrivate+1 flags
0x001C0x04unreflected bytes to end of TouchHistory

Functions 6

SignatureFlagsNativeParams
void .ctor(Finger finger, InputStateHistory<UnityEngine.InputSystem.LowLevel.TouchState> history, int startIndex, int count)2 flags0x08
IEnumerator<UnityEngine.InputSystem.EnhancedTouch.Touch> GetEnumerator()PublicFinal+2 flags0x08
IEnumerator System.Collections.IEnumerable.GetEnumerator()PrivateFinal+2 flags0x08
int get_Count()PublicFinal+3 flags0x04
Touch get_Item(int index)PublicFinal+3 flags0x18
void CheckValid()1 flags0x00

Used by 3

types with a member, parameter or interface of this type