Zdexby TheHolyOneZ
6,808 structs
Struct

Enumerator

: ValueType : Object
UnityEngine.Animations.Rigging.WeightedTransformArray.Enumerator, Unity.Animation.Rigging 0x0090 (144 B) Unity.Animation.Rigging.dll
0x00x0090

Members 2

OffsetSizeNameTypeFlags
0x88m_ArrayWeightedTransformArrayPrivate
0x04m_IndexintPrivate
0x008C0x04unreflected bytes to end of Enumerator

Functions 6

SignatureFlagsNativeParams
void .ctor(ref WeightedTransformArray& array)Public+1 flags—0x88
bool MoveNext()PublicFinal+2 flags—0x01
void Reset()PublicFinal+2 flags—0x00
void System.IDisposable.Dispose()PrivateFinal+2 flags—0x00
WeightedTransform get_Current()PublicFinal+3 flags—0x10
object System.Collections.IEnumerator.get_Current()PrivateFinal+3 flags—0x08