Zdexby TheHolyOneZ
6,808 structs
Struct

TwoBoneIKConstraintJob

: ValueType : Object
UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob, Unity.Animation.Rigging 0x00B0 (176 B) Unity.Animation.Rigging.dll
0x00x00B0

Members 10

OffsetSizeNameTypeFlags
0x0CrootReadWriteTransformHandlePublic
0x0CmidReadWriteTransformHandlePublic
0x0CtipReadWriteTransformHandlePublic
0x18hintReadOnlyTransformHandlePublic
0x18targetReadOnlyTransformHandlePublic
0x1CtargetOffsetAffineTransformPublic
0x10targetPositionWeightFloatPropertyPublic
0x10targetRotationWeightFloatPropertyPublic
0x10hintWeightFloatPropertyPublic
0x10<jobWeight>k__BackingFieldFloatPropertyPrivate

Functions 4

SignatureFlagsNativeParams
FloatProperty get_jobWeight()PublicFinal+3 flags0x10
void set_jobWeight(const FloatProperty& value)PublicFinal+3 flags0x10
void ProcessRootMotion(const AnimationStream& stream)PublicFinal+2 flags0x38
void ProcessAnimation(const AnimationStream& stream)PublicFinal+2 flags0x38

Used by 5

types with a member, parameter or interface of this type