0x00x0088
Members 8
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x18 | source | ReadOnlyTransformHandle | Public | |
| 0x10 | sourceInverseBindRotation | Quaternion | Public | |
| 0x0C | axisMask | Vector3 | Public | |
| 0x0034 | 0x04 | padding / unreflected | ||
| 0x10 | twistTransforms | NativeArray<UnityEngine.Animations.Rigging.ReadWriteTransformHandle> | Public | |
| 0x10 | twistWeights | NativeArray<UnityEngine.Animations.PropertyStreamHandle> | Public | |
| 0x10 | twistBindRotations | NativeArray<UnityEngine.Quaternion> | Public | |
| 0x10 | weightBuffer | NativeArray<System.Single> | Public | |
| 0x10 | <jobWeight>k__BackingField | FloatProperty | Private | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| FloatProperty get_jobWeight() | PublicFinal+3 flags | — | 0x10 |
| void set_jobWeight(const FloatProperty& value) | PublicFinal+3 flags | — | 0x10 |
| void ProcessRootMotion(const AnimationStream& stream) | PublicFinal+2 flags | — | 0x38 |
| void ProcessAnimation(const AnimationStream& stream) | PublicFinal+2 flags | — | 0x38 |
| Quaternion TwistRotation(const Vector3& axis, const Quaternion& rot) | PrivateStatic | — | 0x10 |