Enum EditState Path C++ Link TMPro.TMP_InputField.EditState, Unity.TextMeshPro underlying int32 Unity.TextMeshPro.dll Values 2 NameValueHex Continue00x00Finish10x01 Used by 1types with a member, parameter or interface of this type TMP_InputField // TMPro.TMP_InputField.EditState, Unity.TextMeshPro enum class EditState : int32 { Continue = 0, Finish = 1, };