Zdexby TheHolyOneZ
44,741 classes
Class

DepthRenderPrePassFeature

: ScriptableRendererFeature : ScriptableObject : Object : Object
VolumetricFogAndMist2.DepthRenderPrePassFeature, Unity.RenderPipelines.Universal.Runtime 0x0030 (48 B) inherited 0x0020 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0030

Members 5

OffsetSizeNameTypeFlagsDefault
0x08m_ScriptablePassDepthRenderPassPrivate—
0x01installedboolPublicStatic—
0x04cameraLayerMaskLayerMaskPublic—
0x01ignoreReflectionProbesboolPublic—
0x01useOptimizedDepthOnlyShaderboolPublic—
0x002E0x02unreflected bytes to end of DepthRenderPrePassFeature
Inherited from ScriptableRendererFeature 1
OffsetSizeNameTypeFlagsDefault
0x01m_ActiveboolPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 4

SignatureFlagsNativeParams
void Create()Public+1 flags0x00
void OnDestroy()Private0x00
void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData& renderingData)Public+1 flags0x2B8
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type