| float GetAngleOffset(int numSides) | PrivateStatic | | 0x04 |
| float GetRadiiScale(int numSides) | PrivateStatic | | 0x04 |
| Mesh GenerateConeZ_RadiusAndAngle(float lengthZ, float radiusStart, float coneAngle, int numSides, int numSegments, bool cap, bool doubleSided) | PublicStatic | | 0x08 |
| Mesh GenerateConeZ_Angle(float lengthZ, float coneAngle, int numSides, int numSegments, bool cap, bool doubleSided) | PublicStatic | | 0x08 |
| Mesh GenerateConeZ_Radii(float lengthZ, float radiusStart, float radiusEnd, int numSides, int numSegments, bool cap, bool doubleSided) | PublicStatic | | 0x08 |
| Mesh GenerateConeZ_Radii_DoubleCaps(float lengthZ, float radiusStart, float radiusEnd, int numSides, bool inverted) | PublicStatic | | 0x08 |
| Bounds ComputeBounds(float lengthZ, float radiusStart, float radiusEnd) | PublicStatic | | 0x18 |
| int GetCapAdditionalVerticesCount(const CapMode& capMode, int numSides) | PrivateStatic | | 0x04 |
| int GetCapAdditionalIndicesCount(const CapMode& capMode, int numSides) | PrivateStatic | | 0x04 |
| int GetVertexCount(int numSides, int numSegments, const CapMode& capMode, bool doubleSided) | PublicStatic | | 0x04 |
| int GetIndicesCount(int numSides, int numSegments, const CapMode& capMode, bool doubleSided) | PublicStatic | | 0x04 |
| int GetSharedMeshVertexCount() | PublicStatic | | 0x04 |
| int GetSharedMeshIndicesCount() | PublicStatic | | 0x04 |
| int GetSharedMeshHDVertexCount() | PublicStatic | | 0x04 |
| int GetSharedMeshHDIndicesCount() | PublicStatic | | 0x04 |