| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , XRInputSubsystem ) | Public | — | 0x08 |
| ref XRInputSubsystem Address(int ) | Public | — | 0x08 |
| XRInputSubsystem Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, XRInputSubsystem item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(XRInputSubsystem item) | 1 flags | | 0x08 |
| XRInputSubsystem System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, XRInputSubsystem item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(XRInputSubsystem item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(XRInputSubsystem item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(XRInputSubsystem item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const XRInputSubsystem[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.XR.XRInputSubsystem> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| XRInputSubsystem System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IntegratedSubsystem<UnityEngine.XR.XRInputSubsystemDescriptor> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IntegratedSubsystem<UnityEngine.XR.XRInputSubsystemDescriptor> item) | 1 flags | | 0x08 |
| IntegratedSubsystem<UnityEngine.XR.XRInputSubsystemDescriptor> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IntegratedSubsystem<UnityEngine.XR.XRInputSubsystemDescriptor> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IntegratedSubsystem<UnityEngine.XR.XRInputSubsystemDescriptor> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IntegratedSubsystem<UnityEngine.XR.XRInputSubsystemDescriptor> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IntegratedSubsystem<UnityEngine.XR.XRInputSubsystemDescriptor> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IntegratedSubsystem<UnityEngine.XR.XRInputSubsystemDescriptor>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.IntegratedSubsystem<UnityEngine.XR.XRInputSubsystemDescriptor>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IntegratedSubsystem<UnityEngine.XR.XRInputSubsystemDescriptor> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IntegratedSubsystem item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IntegratedSubsystem item) | 1 flags | | 0x08 |
| IntegratedSubsystem System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IntegratedSubsystem item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IntegratedSubsystem item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IntegratedSubsystem item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IntegratedSubsystem item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IntegratedSubsystem[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.IntegratedSubsystem> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IntegratedSubsystem System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ISubsystem item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ISubsystem item) | 1 flags | | 0x08 |
| ISubsystem System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ISubsystem item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ISubsystem item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ISubsystem item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ISubsystem item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ISubsystem[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.ISubsystem> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ISubsystem System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |