| float get_radius() | Public+1 flags | | 0x04 |
| float get_suspensionDistance() | Public+1 flags | | 0x04 |
| JointSpring get_suspensionSpring() | Public+1 flags | | 0x0C |
| WheelFrictionCurve get_forwardFriction() | Public+1 flags | | 0x14 |
| void set_forwardFriction(const WheelFrictionCurve& value) | Public+1 flags | | 0x14 |
| WheelFrictionCurve get_sidewaysFriction() | Public+1 flags | | 0x14 |
| void set_sidewaysFriction(const WheelFrictionCurve& value) | Public+1 flags | | 0x14 |
| void set_motorTorque(float value) | Public+1 flags | | 0x04 |
| void set_brakeTorque(float value) | Public+1 flags | | 0x04 |
| float get_steerAngle() | Public+1 flags | | 0x04 |
| void set_steerAngle(float value) | Public+1 flags | | 0x04 |
| void ConfigureVehicleSubsteps(float speedThreshold, int stepsBelowThreshold, int stepsAboveThreshold) | Public | | 0x04 |
| void GetWorldPose(ref Vector3& pos, ref Quaternion& quat) | Public | | 0x10 |
| bool GetGroundHit(ref WheelHit& hit) | Public | | 0x48 |
| void .ctor() | Public+1 flags | | 0x00 |
| void get_suspensionSpring_Injected(ref JointSpring& ret) | Private+1 flags | | 0x0C |
| void get_forwardFriction_Injected(ref WheelFrictionCurve& ret) | Private+1 flags | | 0x14 |
| void set_forwardFriction_Injected(ref WheelFrictionCurve& value) | Private+1 flags | | 0x14 |
| void get_sidewaysFriction_Injected(ref WheelFrictionCurve& ret) | Private+1 flags | | 0x14 |
| void set_sidewaysFriction_Injected(ref WheelFrictionCurve& value) | Private+1 flags | | 0x14 |