Zdexby TheHolyOneZ
44,741 classes
Class

JobManager

: Object
UnityEngine.UIElements.UIR.JobManager, UnityEngine.UIElementsModule 0x0038 (56 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
implements IDisposable
0x00x0038

Members 5

OffsetSizeNameTypeFlagsDefault
0x08m_NudgeJobsNativePagedList<UnityEngine.UIElements.UIR.NudgeJobData>Private—
0x08m_ConvertMeshJobsNativePagedList<UnityEngine.UIElements.UIR.ConvertMeshJobData>Private—
0x08m_CopyClosingMeshJobsNativePagedList<UnityEngine.UIElements.UIR.CopyClosingMeshJobData>Private—
0x08m_JobMergerJobMergerPrivate—
0x01<disposed>k__BackingFieldboolPrivate—
0x00310x07unreflected bytes to end of JobManager

Functions 11

SignatureFlagsNativeParams
void Add(ref NudgeJobData& job)Public—0x78
void Add(ref ConvertMeshJobData& job)Public—0x98
void Add(ref CopyClosingMeshJobData& job)Public—0x30
void CompleteNudgeJobs()Public—0x00
void CompleteConvertMeshJobs()Public—0x00
void CompleteClosingMeshJobs()Public—0x00
bool get_disposed()2 flags—0x01
void set_disposed(bool value)Private+1 flags—0x01
void Dispose()PublicFinal+2 flags—0x00
void Dispose(bool disposing)1 flags—0x01
void .ctor()Public+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type