Zdexby TheHolyOneZ
44,741 classes
Class

Painter2D

: Object
UnityEngine.UIElements.Painter2D, UnityEngine.UIElementsModule 0x0030 (48 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
implements IDisposable
0x00x0030

Members 8

OffsetSizeNameTypeFlagsDefault
0x08m_CtxMeshGenerationContextPrivate—
0x08m_DetachedAllocatorDetachedAllocator1 flags—
0x08m_HandleSafeHandleAccess1 flags—
0x01m_DisposedboolPrivate—
0x01<isPainterActive>k__BackingFieldboolPrivateStatic—
0x04s_MaxArcRadiusfloatPrivateStatic—
0x08s_StrokeMarkerProfilerMarkerPrivateStatic+1 flags—
0x08s_FillMarkerProfilerMarkerPrivateStatic+1 flags—
0x00290x07unreflected bytes to end of Painter2D

Functions 7

SignatureFlagsNativeParams
void .ctor(MeshGenerationContext ctx)2 flags—0x08
void .ctor()Public+1 flags—0x00
void Reset()1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Dispose(bool disposing)Private—0x01
void set_isPainterActive(bool value)Static+2 flags—0x01
void .cctor()PrivateStatic+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type