Zdexby TheHolyOneZ
44,741 classes
Class

MeshBuilderNative

: Object
UnityEngine.UIElements.MeshBuilderNative, UnityEngine.UIElementsModule 0x0010 (16 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 10

SignatureFlagsNativeParams
MeshWriteDataInterface MakeBorder(const NativeBorderParams& borderParams, float posZ)PublicStatic—0xA0
MeshWriteDataInterface MakeSolidRect(const NativeRectParams& rectParams, float posZ)PublicStatic—0xC4
MeshWriteDataInterface MakeTexturedRect(const NativeRectParams& rectParams, float posZ)PublicStatic—0xC4
MeshWriteDataInterface MakeVectorGraphicsStretchBackground(const Vertex[]& svgVertices, const ushort[]& svgIndices, float svgWidth, float svgHeight, const Rect& targetRect, const Rect& sourceUV, const ScaleMode& scaleMode, const Color& tint, const NativeColorPage& colorPage, int settingIndexOffset, ref int& finalVertexCount, ref int& finalIndexCount)PublicStatic—0x18
MeshWriteDataInterface MakeVectorGraphics9SliceBackground(const Vertex[]& svgVertices, const ushort[]& svgIndices, float svgWidth, float svgHeight, const Rect& targetRect, const Vector4& sliceLTRB, const Color& tint, const NativeColorPage& colorPage, int settingIndexOffset)PublicStatic—0x18
void MakeBorder_Injected(ref NativeBorderParams& borderParams, float posZ, ref MeshWriteDataInterface& ret)PrivateStatic—0xA0
void MakeSolidRect_Injected(ref NativeRectParams& rectParams, float posZ, ref MeshWriteDataInterface& ret)PrivateStatic0xC4
void MakeTexturedRect_Injected(ref NativeRectParams& rectParams, float posZ, ref MeshWriteDataInterface& ret)PrivateStatic0xC4
void MakeVectorGraphicsStretchBackground_Injected(const Vertex[]& svgVertices, const ushort[]& svgIndices, float svgWidth, float svgHeight, ref Rect& targetRect, ref Rect& sourceUV, const ScaleMode& scaleMode, ref Color& tint, ref NativeColorPage& colorPage, int settingIndexOffset, ref int& finalVertexCount, ref int& finalIndexCount, ref MeshWriteDataInterface& ret)PrivateStatic0x18
void MakeVectorGraphics9SliceBackground_Injected(const Vertex[]& svgVertices, const ushort[]& svgIndices, float svgWidth, float svgHeight, ref Rect& targetRect, ref Vector4& sliceLTRB, ref Color& tint, ref NativeColorPage& colorPage, int settingIndexOffset, ref MeshWriteDataInterface& ret)PrivateStatic0x18