Zdexby TheHolyOneZ
44,741 classes
Class

DefaultControls

: Object
UnityEngine.UI.DefaultControls, UnityEngine.UI 0x0010 (16 B) inherited 0x0010 UnityEngine.UI.dll
0x00x0010

Members 10

OffsetSizeNameTypeFlagsDefault
0x08m_CurrentFactoryIFactoryControlsPrivateStatic—
—0x04kWidthfloatPrivateStatic+1 flags0
—0x04kThickHeightfloatPrivateStatic+1 flags0
—0x04kThinHeightfloatPrivateStatic+1 flags0
0x08s_ThickElementSizeVector2PrivateStatic—
0x08s_ThinElementSizeVector2PrivateStatic—
0x08s_ImageElementSizeVector2PrivateStatic—
0x10s_DefaultSelectableColorColorPrivateStatic—
0x10s_PanelColorColorPrivateStatic—
0x10s_TextColorColorPrivateStatic—

Functions 19

SignatureFlagsNativeParams
IFactoryControls get_factory()PublicStatic+1 flags—0x08
GameObject CreateUIElementRoot(const string& name, const Vector2& size, const Type[]& components)PrivateStatic—0x08
GameObject CreateUIObject(const string& name, GameObject parent, const Type[]& components)PrivateStatic—0x08
void SetDefaultTextValues(Text lbl)PrivateStatic—0x08
void SetDefaultColorTransitionValues(Selectable slider)PrivateStatic—0x08
void SetParentAndAlign(GameObject child, GameObject parent)PrivateStatic—0x08
void SetLayerRecursively(GameObject go, int layer)PrivateStatic—0x08
GameObject CreatePanel(const Resources& resources)PublicStatic—0x38
GameObject CreateButton(const Resources& resources)PublicStatic0x38
GameObject CreateText(const Resources& resources)PublicStatic0x38
GameObject CreateImage(const Resources& resources)PublicStatic0x38
GameObject CreateRawImage(const Resources& resources)PublicStatic0x38
GameObject CreateSlider(const Resources& resources)PublicStatic0x38
GameObject CreateScrollbar(const Resources& resources)PublicStatic0x38
GameObject CreateToggle(const Resources& resources)PublicStatic0x38
GameObject CreateInputField(const Resources& resources)PublicStatic0x38
GameObject CreateDropdown(const Resources& resources)PublicStatic0x38
GameObject CreateScrollView(const Resources& resources)PublicStatic0x38
void .cctor()PrivateStatic+1 flags0x00