Zdexby TheHolyOneZ
44,741 classes
Class

UTriangle[]

: Array : Object
UnityEngine.Rendering.Universal.UTess.UTriangle[], Unity.RenderPipelines.Universal.Runtime 0x0020 (32 B) inherited 0x0020 Unity.RenderPipelines.Universal.Runtime.dll
implements IUTriangle>, mscorlib, IUTriangle>, mscorlib, IEnumerable`1, IUTriangle>, mscorlib, IUTriangle>, mscorlib
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 19

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , const UTriangle& )Public—0x34
ref UTriangle Address(int )Public—0x34
UTriangle Get(int )Public—0x34
void System.Collections.Generic.IList`1.Insert(int index, const UTriangle& item)1 flags0x34
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(const UTriangle& item)1 flags0x34
UTriangle System.Collections.Generic.IList`1.get_Item(int index)1 flags0x34
void System.Collections.Generic.IList`1.set_Item(int index, const UTriangle& item)1 flags0x34
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(const UTriangle& item)1 flags0x34
bool System.Collections.Generic.ICollection`1.Remove(const UTriangle& item)1 flags0x34
bool System.Collections.Generic.ICollection`1.Contains(const UTriangle& item)1 flags0x34
void System.Collections.Generic.ICollection`1.CopyTo(const UTriangle[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.Rendering.Universal.UTess.UTriangle> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
UTriangle System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x34
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04