Zdexby TheHolyOneZ
6,759 structs
Struct

ShaderBitArray

: ValueType : Object
UnityEngine.Rendering.Universal.LightCookieManager.ShaderBitArray, Unity.RenderPipelines.Universal.Runtime 0x0008 (8 B) Unity.RenderPipelines.Universal.Runtime.dll
0x00x0008

Members 4

OffsetSizeNameTypeFlags
—0x04k_BitsPerElementintPrivateStatic+1 flags
—0x04k_ElementShiftintPrivateStatic+1 flags
—0x04k_ElementMaskintPrivateStatic+1 flags
0x08m_Datafloat[]Private

Functions 9

SignatureFlagsNativeParams
int get_elemLength()Public+1 flags0x04
int get_bitCapacity()Public+1 flags0x04
float[] get_data()Public+1 flags0x08
void Resize(int bitCount)Public0x04
void Clear()Public0x00
void GetElementIndexAndBitOffset(int index, ref int& elemIndex, ref int& bitOffset)Private0x04
bool get_Item(int index)Public+1 flags0x04
void set_Item(int index, bool value)Public+1 flags0x04
string ToString()Public+1 flags0x08

Used by 1

types with a member, parameter or interface of this type