Zdexby TheHolyOneZ
44,741 classes
Class

RTHandles

: Object
UnityEngine.Rendering.RTHandles, Unity.RenderPipelines.Core.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0010

Members 1

OffsetSizeNameTypeFlagsDefault
0x08s_DefaultInstanceRTHandleSystemPrivateStatic—

Functions 23

SignatureFlagsNativeParams
int get_maxWidth()PublicStatic+1 flags0x04
int get_maxHeight()PublicStatic+1 flags0x04
RTHandleProperties get_rtHandleProperties()PublicStatic+1 flags0x30
RTHandle Alloc(int width, int height, int slices, const DepthBits& depthBufferBits, const GraphicsFormat& colorFormat, const FilterMode& filterMode, const TextureWrapMode& wrapMode, const TextureDimension& dimension, bool enableRandomWrite, bool useMipMap, bool autoGenerateMips, bool isShadowMap, int anisoLevel, float mipMapBias, const MSAASamples& msaaSamples, bool bindTextureMS, bool useDynamicScale, const RenderTextureMemoryless& memoryless, const VRTextureUsage& vrUsage, const string& name)PublicStatic0x08
RTHandle Alloc(int width, int height, const TextureWrapMode& wrapModeU, const TextureWrapMode& wrapModeV, const TextureWrapMode& wrapModeW, int slices, const DepthBits& depthBufferBits, const GraphicsFormat& colorFormat, const FilterMode& filterMode, const TextureDimension& dimension, bool enableRandomWrite, bool useMipMap, bool autoGenerateMips, bool isShadowMap, int anisoLevel, float mipMapBias, const MSAASamples& msaaSamples, bool bindTextureMS, bool useDynamicScale, const RenderTextureMemoryless& memoryless, const VRTextureUsage& vrUsage, const string& name)PublicStatic0x08
RTHandle Alloc(ref RenderTextureDescriptor& descriptor, const FilterMode& filterMode, const TextureWrapMode& wrapMode, bool isShadowMap, int anisoLevel, float mipMapBias, const string& name)PublicStatic0x34
RTHandle Alloc(const Vector2& scaleFactor, int slices, const DepthBits& depthBufferBits, const GraphicsFormat& colorFormat, const FilterMode& filterMode, const TextureWrapMode& wrapMode, const TextureDimension& dimension, bool enableRandomWrite, bool useMipMap, bool autoGenerateMips, bool isShadowMap, int anisoLevel, float mipMapBias, const MSAASamples& msaaSamples, bool bindTextureMS, bool useDynamicScale, const RenderTextureMemoryless& memoryless, const VRTextureUsage& vrUsage, const string& name)PublicStatic0x08
RTHandle Alloc(const Vector2& scaleFactor, ref RenderTextureDescriptor& descriptor, const FilterMode& filterMode, const TextureWrapMode& wrapMode, bool isShadowMap, int anisoLevel, float mipMapBias, const string& name)PublicStatic0x34
RTHandle Alloc(ScaleFunc scaleFunc, int slices, const DepthBits& depthBufferBits, const GraphicsFormat& colorFormat, const FilterMode& filterMode, const TextureWrapMode& wrapMode, const TextureDimension& dimension, bool enableRandomWrite, bool useMipMap, bool autoGenerateMips, bool isShadowMap, int anisoLevel, float mipMapBias, const MSAASamples& msaaSamples, bool bindTextureMS, bool useDynamicScale, const RenderTextureMemoryless& memoryless, const VRTextureUsage& vrUsage, const string& name)PublicStatic0x08
RTHandle Alloc(ScaleFunc scaleFunc, ref RenderTextureDescriptor& descriptor, const FilterMode& filterMode, const TextureWrapMode& wrapMode, bool isShadowMap, int anisoLevel, float mipMapBias, const string& name)PublicStatic0x34
RTHandle Alloc(Texture tex)PublicStatic0x08
RTHandle Alloc(RenderTexture tex)PublicStatic0x08
RTHandle Alloc(const RenderTargetIdentifier& tex)PublicStatic0x28
RTHandle Alloc(const RenderTargetIdentifier& tex, const string& name)PublicStatic0x28
RTHandle Alloc(RTHandle tex)PrivateStatic0x08
void Initialize(int width, int height)PublicStatic0x04
void Initialize(int width, int height, bool useLegacyDynamicResControl)PublicStatic0x04
void Release(RTHandle rth)PublicStatic0x08
void SetHardwareDynamicResolutionState(bool hwDynamicResRequested)PublicStatic0x01
void SetReferenceSize(int width, int height)PublicStatic0x04
void ResetReferenceSize(int width, int height)PublicStatic0x04
Vector2 CalculateRatioAgainstMaxSize(int width, int height)PublicStatic0x08
void .cctor()PrivateStatic+1 flags0x00