implements ISerializationCallbackReceiver
0x00x0060
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | asset | ProbeVolumeAsset | 1 flags | — | |
| 0x08 | cellSharedDataAsset | TextAsset | 1 flags | — | |
| 0x08 | cellSupportDataAsset | TextAsset | 1 flags | — | |
| 0x08 | serializedScenarios | List<UnityEngine.Rendering.ProbeVolumePerSceneData.SerializablePerScenarioDataItem> | Private | — | |
| 0x08 | scenarios | Dictionary<System.String | 1 flags | — | |
| 0x01 | assetLoaded | bool | Private | — | |
| 0x0049 | 0x07 | padding / unreflected | |||
| 0x08 | activeScenario | string | Private | — | |
| 0x08 | otherScenario | string | Private | — | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 15
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() | PrivateFinal+2 flags | 0x00 | |
| void UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize() | PrivateFinal+2 flags | 0x00 | |
| void Clear() | 1 flags | 0x00 | |
| void RemoveScenario(const string& scenario) | 1 flags | 0x08 | |
| void RenameScenario(const string& scenario, const string& newName) | 1 flags | 0x08 | |
| bool ResolveCells() | 1 flags | 0x01 | |
| bool ResolveSharedCellData() | 1 flags | 0x01 | |
| bool ResolvePerScenarioCellData() | Private | 0x01 | |
| void QueueAssetLoading() | 1 flags | 0x00 | |
| void QueueAssetRemoval() | 1 flags | 0x00 | |
| void OnEnable() | Private | 0x00 | |
| void OnDisable() | Private | 0x00 | |
| void Initialize() | 1 flags | 0x00 | |
| void UpdateActiveScenario(const string& activeScenario, const string& otherScenario) | 1 flags | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |