Zdexby TheHolyOneZ
6,759 structs
Struct

BatchRendererCullingOutput

: ValueType : Object
UnityEngine.Rendering.BatchRendererCullingOutput, UnityEngine.CoreModule 0x00A0 (160 B) UnityEngine.CoreModule.dll
0x00x00A0

Members 15

OffsetSizeNameTypeFlags
0x10cullingJobsFenceJobHandlePublic
0x40localToWorldMatrixMatrix4x4Public
—cullingPlanesPlane*Public
0x00500x08padding / unreflected
0x04cullingPlaneCountintPublic
0x04receiverPlaneOffsetintPublic
0x04receiverPlaneCountintPublic
0x00640x04padding / unreflected
—cullingSplitsCullingSplit*Public
0x00680x08padding / unreflected
0x04cullingSplitCountintPublic
0x04viewTypeBatchCullingViewTypePublic
0x04projectionTypeBatchCullingProjectionTypePublic
0x04cullingFlagsBatchCullingFlagsPublic
0x08viewIDulongPublic
0x04cullingLayerMaskuintPublic
0x008C0x04padding / unreflected
0x08sceneCullingMaskulongPublic
—drawCommandsBatchCullingOutputDrawCommands*Public
0x00980x08unreflected bytes to end of BatchRendererCullingOutput

Used by 5

types with a member, parameter or interface of this type