| void add_activeQualityLevelChanged(Action<System.Int32 value) | PublicStatic+1 flags | | 0x08 |
| void remove_activeQualityLevelChanged(Action<System.Int32 value) | PublicStatic+1 flags | | 0x08 |
| void OnActiveQualityLevelChanged(int previousQualityLevel, int currentQualityLevel) | Static+1 flags | | 0x04 |
| void SetQualityLevel(int index) | PublicStatic | | 0x04 |
| ShadowmaskMode get_shadowmaskMode() | PublicStatic+1 flags | | 0x04 |
| float get_lodBias() | PublicStatic+1 flags | | 0x04 |
| int get_maximumLODLevel() | PublicStatic+1 flags | | 0x04 |
| void set_maximumLODLevel(int value) | PublicStatic+1 flags | | 0x04 |
| void set_enableLODCrossFade(bool value) | PublicStatic+1 flags | | 0x01 |
| int get_vSyncCount() | PublicStatic+1 flags | | 0x04 |
| void set_vSyncCount(int value) | PublicStatic+1 flags | | 0x04 |
| int get_antiAliasing() | PublicStatic+1 flags | | 0x04 |
| void set_antiAliasing(int value) | PublicStatic+1 flags | | 0x04 |
| bool get_billboardsFaceCameraPosition() | PublicStatic+1 flags | | 0x01 |
| ScriptableObject get_INTERNAL_renderPipeline() | PrivateStatic+1 flags | | 0x08 |
| RenderPipelineAsset get_renderPipeline() | PublicStatic+1 flags | | 0x08 |
| int GetQualityLevel() | PublicStatic | | 0x04 |
| void SetQualityLevel(int index, bool applyExpensiveChanges) | PublicStatic | | 0x04 |
| string[] get_names() | PublicStatic+1 flags | | 0x08 |
| ColorSpace get_activeColorSpace() | PublicStatic+1 flags | | 0x04 |