Zdexby TheHolyOneZ
6,759 structs
Struct

ActionEventPtr

: ValueType : Object
UnityEngine.InputSystem.Utilities.InputActionTrace.ActionEventPtr, Unity.InputSystem 0x0010 (16 B) Unity.InputSystem.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08m_StateInputActionState1 flags
—m_PtrActionEvent*1 flags
0x00080x08unreflected bytes to end of ActionEventPtr

Functions 12

SignatureFlagsNativeParams
InputAction get_action()Public+1 flags0x08
InputActionPhase get_phase()Public+1 flags0x04
InputControl get_control()Public+1 flags0x08
IInputInteraction get_interaction()Public+1 flags0x08
double get_time()Public+1 flags0x08
double get_startTime()Public+1 flags0x08
double get_duration()Public+1 flags0x08
int get_valueSizeInBytes()Public+1 flags0x04
object ReadValueAsObject()Public0x08
void ReadValue(const Void*& buffer, int bufferSize)Public0x04
uint8 ReadValue()Public0x00
string ToString()Public+1 flags0x08

Used by 2

types with a member, parameter or interface of this type