Zdexby TheHolyOneZ
6,759 structs
Struct

InputInteractionContext

: ValueType : Object
UnityEngine.InputSystem.InputInteractionContext, Unity.InputSystem 0x0050 (80 B) Unity.InputSystem.dll
0x00x0050

Members 3

OffsetSizeNameTypeFlags
0x08m_StateInputActionState1 flags
0x04m_FlagsFlags1 flags
0x44m_TriggerStateTriggerState1 flags

Functions 24

SignatureFlagsNativeParams
InputAction get_action()Public+1 flags0x08
InputControl get_control()Public+1 flags0x08
InputActionPhase get_phase()Public+1 flags0x04
double get_time()Public+1 flags0x08
double get_startTime()Public+1 flags0x08
bool get_timerHasExpired()Public+1 flags0x01
void set_timerHasExpired(bool value)2 flags0x01
bool get_isWaiting()Public+1 flags0x01
bool get_isStarted()Public+1 flags0x01
float ComputeMagnitude()Public0x04
bool ControlIsActuated(float threshold)Public0x04
void Started()Public0x00
void Performed()Public0x00
void PerformedAndStayStarted()Public0x00
void PerformedAndStayPerformed()Public0x00
void Canceled()Public0x00
void Waiting()Public0x00
void SetTimeout(float seconds)Public0x04
void SetTotalTimeoutCompletionTime(float seconds)Public0x04
uint8 ReadValue()Public0x00
int get_mapIndex()2 flags0x04
int get_controlIndex()2 flags0x04
int get_bindingIndex()2 flags0x04
int get_interactionIndex()2 flags0x04

Used by 6

types with a member, parameter or interface of this type