Zdexby TheHolyOneZ
6,759 structs
Struct

SampleFrequencyCalculator

: ValueType : Object
UnityEngine.InputSystem.Editor.SampleFrequencyCalculator, Unity.InputSystem 0x0018 (24 B) Unity.InputSystem.dll
0x00x0018

Members 4

OffsetSizeNameTypeFlags
0x08m_LastUpdateTimedoublePrivate
0x04m_SampleCountintPrivate
0x04<targetFrequency>k__BackingFieldfloatPrivate
0x04<frequency>k__BackingFieldfloatPrivate
0x00140x04unreflected bytes to end of SampleFrequencyCalculator

Functions 8

SignatureFlagsNativeParams
void .ctor(float targetFrequency, double realtimeSinceStartup)Public+1 flags—0x08
float get_targetFrequency()Public+1 flags—0x04
void set_targetFrequency(float value)Private+1 flags—0x04
float get_frequency()Public+1 flags—0x04
void set_frequency(float value)Private+1 flags—0x04
void ProcessSample(const InputEventPtr& eventPtr)Public—0x08
bool Update()Public—0x01
bool Update(double realtimeSinceStartup)Public—0x08