Zdexby TheHolyOneZ
44,741 classes
Class

HumanPoseHandler

: Object
UnityEngine.HumanPoseHandler, UnityEngine.AnimationModule 0x0018 (24 B) inherited 0x0010 UnityEngine.AnimationModule.dll
implements IDisposable
0x00x0018

Members 1

OffsetSizeNameTypeFlagsDefault
0x08m_Ptrlong1 flags—

Functions 6

SignatureFlagsNativeParams
long Internal_CreateFromRoot(Avatar avatar, Transform root)PrivateStatic—0x08
void Internal_Destroy(long ptr)PrivateStatic—0x08
void GetHumanPose(ref Vector3& bodyPosition, ref Quaternion& bodyRotation, const float[]& muscles)Private—0x10
void Dispose()PublicFinal+2 flags—0x00
void .ctor(Avatar avatar, Transform root)Public+1 flags—0x08
void GetHumanPose(ref HumanPose& humanPose)Public—0x28

Used by 1

types with a member, parameter or interface of this type