Zdexby TheHolyOneZ
44,741 classes
Class

GUI

: Object
UnityEngine.GUI, UnityEngine.IMGUIModule 0x0010 (16 B) inherited 0x0010 UnityEngine.IMGUIModule.dll
0x00x0010

Members 15

OffsetSizeNameTypeFlagsDefault
0x04s_ScrollControlIdintPrivateStatic—
0x04s_HotTextFieldintPrivateStatic—
0x04s_BoxHashintPrivateStatic+1 flags—
0x04s_ButonHashintPrivateStatic+1 flags—
0x04s_RepeatButtonHashintPrivateStatic+1 flags—
0x04s_ToggleHashintPrivateStatic+1 flags—
0x04s_ButtonGridHashintPrivateStatic+1 flags—
0x04s_SliderHashintPrivateStatic+1 flags—
0x04s_BeginGroupHashintPrivateStatic+1 flags—
0x04s_ScrollviewHashintPrivateStatic+1 flags—
0x04<scrollTroughSide>k__BackingFieldintPrivateStatic—
0x002C0x04padding / unreflected
0x08<nextScrollStepTime>k__BackingFieldDateTimePrivateStatic—
0x08s_SkinGUISkinPrivateStatic—
0x10s_ToolTipRectRectStatic+1 flags—
0x08<scrollViewStates>k__BackingFieldGenericStackPrivateStatic—

Functions 58

SignatureFlagsNativeParams
Color get_color()PublicStatic+1 flags0x10
void set_color(const Color& value)PublicStatic+1 flags0x10
Color get_backgroundColor()PublicStatic+1 flags0x10
void set_backgroundColor(const Color& value)PublicStatic+1 flags0x10
Color get_contentColor()PublicStatic+1 flags0x10
void set_contentColor(const Color& value)PublicStatic+1 flags0x10
bool get_changed()PublicStatic+1 flags0x01
void set_changed(bool value)PublicStatic+1 flags0x01
bool get_enabled()PublicStatic+1 flags0x01
void set_enabled(bool value)PublicStatic+1 flags0x01
bool get_usePageScrollbars()Static+2 flags0x01
void GrabMouseControl(int id)Static+1 flags0x04
bool HasMouseControl(int id)Static+1 flags0x04
void ReleaseMouseControl()Static+1 flags0x00
void InternalRepaintEditorWindow()Static+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00
int get_scrollTroughSide()Static+2 flags0x04
void set_scrollTroughSide(int value)Static+2 flags0x04
DateTime get_nextScrollStepTime()Static+2 flags0x08
void set_nextScrollStepTime(const DateTime& value)Static+2 flags0x08
void set_skin(GUISkin value)PublicStatic+1 flags0x08
GUISkin get_skin()PublicStatic+1 flags0x08
void DoSetSkin(GUISkin newSkin)Static+1 flags0x08
Matrix4x4 get_matrix()PublicStatic+1 flags0x40
void set_matrix(const Matrix4x4& value)PublicStatic+1 flags0x40
void Label(const Rect& position, const string& text)PublicStatic0x10
void Label(const Rect& position, const string& text, GUIStyle style)PublicStatic0x10
void Label(const Rect& position, GUIContent content, GUIStyle style)PublicStatic0x10
void Box(const Rect& position, const string& text)PublicStatic0x10
void Box(const Rect& position, GUIContent content, GUIStyle style)PublicStatic0x10
bool Button(const Rect& position, const string& text)PublicStatic0x10
bool Button(const Rect& position, GUIContent content, GUIStyle style)PublicStatic0x10
bool Button(const Rect& position, int id, GUIContent content, GUIStyle style)Static+1 flags0x10
bool DoRepeatButton(const Rect& position, GUIContent content, GUIStyle style, const FocusType& focusType)PrivateStatic0x10
bool Toggle(const Rect& position, bool value, GUIContent content, GUIStyle style)PublicStatic0x10
bool DoControl(const Rect& position, int id, bool on, bool hover, GUIContent content, GUIStyle style)Static+1 flags0x10
void DoLabel(const Rect& position, GUIContent content, GUIStyle style)PrivateStatic0x10
bool DoToggle(const Rect& position, int id, bool value, GUIContent content, GUIStyle style)Static+1 flags0x10
bool DoButton(const Rect& position, int id, GUIContent content, GUIStyle style)Static+1 flags0x10
float HorizontalSlider(const Rect& position, float value, float leftValue, float rightValue)PublicStatic0x10
float Slider(const Rect& position, float value, float size, float start, float end, GUIStyle slider, GUIStyle thumb, bool horiz, int id, GUIStyle thumbExtent)PublicStatic0x10
float HorizontalScrollbar(const Rect& position, float value, float size, float leftValue, float rightValue, GUIStyle style)PublicStatic0x10
bool ScrollerRepeatButton(int scrollerID, const Rect& rect, GUIStyle style)Static+1 flags0x10
float VerticalScrollbar(const Rect& position, float value, float size, float topValue, float bottomValue, GUIStyle style)PublicStatic0x10
float Scroller(const Rect& position, float value, float size, float leftValue, float rightValue, GUIStyle slider, GUIStyle thumb, GUIStyle leftButton, GUIStyle rightButton, bool horiz)Static+1 flags0x10
void BeginGroup(const Rect& position, GUIContent content, GUIStyle style)PublicStatic0x10
void BeginGroup(const Rect& position, GUIContent content, GUIStyle style, const Vector2& scrollOffset)Static+1 flags0x10
void EndGroup()PublicStatic0x00
GenericStack get_scrollViewStates()Static+2 flags0x08
Vector2 BeginScrollView(const Rect& position, const Vector2& scrollPosition, const Rect& viewRect, bool alwaysShowHorizontal, bool alwaysShowVertical, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background)Static+1 flags0x10
void EndScrollView(bool handleScrollWheel)PublicStatic0x01
void CallWindowDelegate(WindowFunction func, int id, int instanceID, GUISkin _skin, int forceRect, float width, float height, GUIStyle style)Static+1 flags0x08
void get_color_Injected(ref Color& ret)PrivateStatic+1 flags0x10
void set_color_Injected(ref Color& value)PrivateStatic+1 flags0x10
void get_backgroundColor_Injected(ref Color& ret)PrivateStatic+1 flags0x10
void set_backgroundColor_Injected(ref Color& value)PrivateStatic+1 flags0x10
void get_contentColor_Injected(ref Color& ret)PrivateStatic+1 flags0x10
void set_contentColor_Injected(ref Color& value)PrivateStatic+1 flags0x10

Used by 4

types with a member, parameter or interface of this type