| TextureHandle get_blackTexture() | Public+1 flags | | 0x08 |
| void set_blackTexture(const TextureHandle& value) | Private+1 flags | | 0x08 |
| TextureHandle get_whiteTexture() | Public+1 flags | | 0x08 |
| void set_whiteTexture(const TextureHandle& value) | Private+1 flags | | 0x08 |
| TextureHandle get_clearTextureXR() | Public+1 flags | | 0x08 |
| void set_clearTextureXR(const TextureHandle& value) | Private+1 flags | | 0x08 |
| TextureHandle get_magentaTextureXR() | Public+1 flags | | 0x08 |
| void set_magentaTextureXR(const TextureHandle& value) | Private+1 flags | | 0x08 |
| TextureHandle get_blackTextureXR() | Public+1 flags | | 0x08 |
| void set_blackTextureXR(const TextureHandle& value) | Private+1 flags | | 0x08 |
| TextureHandle get_blackTextureArrayXR() | Public+1 flags | | 0x08 |
| void set_blackTextureArrayXR(const TextureHandle& value) | Private+1 flags | | 0x08 |
| TextureHandle get_blackUIntTextureXR() | Public+1 flags | | 0x08 |
| void set_blackUIntTextureXR(const TextureHandle& value) | Private+1 flags | | 0x08 |
| TextureHandle get_blackTexture3DXR() | Public+1 flags | | 0x08 |
| void set_blackTexture3DXR(const TextureHandle& value) | Private+1 flags | | 0x08 |
| TextureHandle get_whiteTextureXR() | Public+1 flags | | 0x08 |
| void set_whiteTextureXR(const TextureHandle& value) | Private+1 flags | | 0x08 |
| TextureHandle get_defaultShadowTexture() | Public+1 flags | | 0x08 |
| void set_defaultShadowTexture(const TextureHandle& value) | Private+1 flags | | 0x08 |