| void set_height(float value) | Public+1 flags | | 0x04 |
| void set_radius(float value) | Public+1 flags | | 0x04 |
| bool get_carving() | Public+1 flags | | 0x01 |
| void set_carving(bool value) | Public+1 flags | | 0x01 |
| void set_carveOnlyStationary(bool value) | Public+1 flags | | 0x01 |
| void set_shape(const NavMeshObstacleShape& value) | Public+1 flags | | 0x04 |
| void set_center(const Vector3& value) | Public+1 flags | | 0x0C |
| void set_size(const Vector3& value) | Public+1 flags | | 0x0C |
| void .ctor() | Public+1 flags | | 0x00 |
| void set_center_Injected(ref Vector3& value) | Private+1 flags | | 0x0C |
| void set_size_Injected(ref Vector3& value) | Private+1 flags | | 0x0C |