Zdexby TheHolyOneZ
44,741 classes
Class

NavMeshBuilder

: Object
UnityEngine.AI.NavMeshBuilder, UnityEngine.AIModule 0x0010 (16 B) inherited 0x0010 UnityEngine.AIModule.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 10

SignatureFlagsNativeParams
void CollectSources(const Bounds& includedWorldBounds, int includedLayerMask, const NavMeshCollectGeometry& geometry, int defaultArea, bool generateLinksByDefault, List<UnityEngine.AI.NavMeshBuildMarkup> markups, bool includeOnlyMarkedObjects, List<UnityEngine.AI.NavMeshBuildSource> results)PublicStatic0x18
void CollectSources(Transform root, int includedLayerMask, const NavMeshCollectGeometry& geometry, int defaultArea, bool generateLinksByDefault, List<UnityEngine.AI.NavMeshBuildMarkup> markups, bool includeOnlyMarkedObjects, List<UnityEngine.AI.NavMeshBuildSource> results)PublicStatic0x08
NavMeshBuildSource[] CollectSourcesInternal(int includedLayerMask, const Bounds& includedWorldBounds, Transform root, bool useBounds, const NavMeshCollectGeometry& geometry, int defaultArea, bool generateLinksByDefault, const NavMeshBuildMarkup[]& markups, bool includeOnlyMarkedObjects)PrivateStatic0x18
NavMeshData BuildNavMeshData(const NavMeshBuildSettings& buildSettings, List<UnityEngine.AI.NavMeshBuildSource> sources, const Bounds& localBounds, const Vector3& position, const Quaternion& rotation)PublicStatic0x40
bool UpdateNavMeshDataListInternal(NavMeshData data, const NavMeshBuildSettings& buildSettings, object sources, const Bounds& localBounds)PrivateStatic0x40
AsyncOperation UpdateNavMeshDataAsync(NavMeshData data, const NavMeshBuildSettings& buildSettings, List<UnityEngine.AI.NavMeshBuildSource> sources, const Bounds& localBounds)PublicStatic0x40
AsyncOperation UpdateNavMeshDataAsyncListInternal(NavMeshData data, const NavMeshBuildSettings& buildSettings, object sources, const Bounds& localBounds)PrivateStatic0x40
NavMeshBuildSource[] CollectSourcesInternal_Injected(int includedLayerMask, ref Bounds& includedWorldBounds, Transform root, bool useBounds, const NavMeshCollectGeometry& geometry, int defaultArea, bool generateLinksByDefault, const NavMeshBuildMarkup[]& markups, bool includeOnlyMarkedObjects)PrivateStatic0x18
bool UpdateNavMeshDataListInternal_Injected(NavMeshData data, ref NavMeshBuildSettings& buildSettings, object sources, ref Bounds& localBounds)PrivateStatic0x40
AsyncOperation UpdateNavMeshDataAsyncListInternal_Injected(NavMeshData data, ref NavMeshBuildSettings& buildSettings, object sources, ref Bounds& localBounds)PrivateStatic0x40