0x00x0010
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 18
| Signature | Flags | Native | Params |
|---|---|---|---|
| Task PostAsync(Action action) | PublicStatic | 0x08 | |
| Task PostAsync(Action<System.Object> action, object state) | PublicStatic | 0x08 | |
| Task<T> PostAsync(Func<T> action) | PublicStatic | 0x08 | |
| Task<T> PostAsync(Func<System.Object action, object state) | PublicStatic | 0x08 | |
| void Send(Action action) | PublicStatic | 0x08 | |
| void Send(Action<System.Object> action, object state) | PublicStatic | 0x08 | |
| uint8 Send(Func<T> action) | PublicStatic | 0x08 | |
| uint8 Send(Func<System.Object action, object state) | PublicStatic | 0x08 | |
| bool Unity.Services.Core.Threading.Internal.IUnityThreadUtils.get_IsRunningOnUnityThread() | PrivateFinal+3 flags | 0x01 | |
| Task Unity.Services.Core.Threading.Internal.IUnityThreadUtils.PostAsync(Action action) | PrivateFinal+2 flags | 0x08 | |
| Task Unity.Services.Core.Threading.Internal.IUnityThreadUtils.PostAsync(Action<System.Object> action, object state) | PrivateFinal+2 flags | 0x08 | |
| Task<T> Unity.Services.Core.Threading.Internal.IUnityThreadUtils.PostAsync(Func<T> action) | PrivateFinal+2 flags | 0x08 | |
| Task<T> Unity.Services.Core.Threading.Internal.IUnityThreadUtils.PostAsync(Func<System.Object action, object state) | PrivateFinal+2 flags | 0x08 | |
| void Unity.Services.Core.Threading.Internal.IUnityThreadUtils.Send(Action action) | PrivateFinal+2 flags | 0x08 | |
| void Unity.Services.Core.Threading.Internal.IUnityThreadUtils.Send(Action<System.Object> action, object state) | PrivateFinal+2 flags | 0x08 | |
| uint8 Unity.Services.Core.Threading.Internal.IUnityThreadUtils.Send(Func<T> action) | PrivateFinal+2 flags | 0x08 | |
| uint8 Unity.Services.Core.Threading.Internal.IUnityThreadUtils.Send(Func<System.Object action, object state) | PrivateFinal+2 flags | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |