Zdexby TheHolyOneZ
44,741 classes
Class

UnityThreadUtilsInternal

: Object
Unity.Services.Core.Threading.Internal.UnityThreadUtilsInternal, Unity.Services.Core.Threading 0x0010 (16 B) inherited 0x0010 Unity.Services.Core.Threading.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 18

SignatureFlagsNativeParams
Task PostAsync(Action action)PublicStatic0x08
Task PostAsync(Action<System.Object> action, object state)PublicStatic0x08
Task<T> PostAsync(Func<T> action)PublicStatic0x08
Task<T> PostAsync(Func<System.Object action, object state)PublicStatic0x08
void Send(Action action)PublicStatic0x08
void Send(Action<System.Object> action, object state)PublicStatic0x08
uint8 Send(Func<T> action)PublicStatic0x08
uint8 Send(Func<System.Object action, object state)PublicStatic0x08
bool Unity.Services.Core.Threading.Internal.IUnityThreadUtils.get_IsRunningOnUnityThread()PrivateFinal+3 flags0x01
Task Unity.Services.Core.Threading.Internal.IUnityThreadUtils.PostAsync(Action action)PrivateFinal+2 flags0x08
Task Unity.Services.Core.Threading.Internal.IUnityThreadUtils.PostAsync(Action<System.Object> action, object state)PrivateFinal+2 flags0x08
Task<T> Unity.Services.Core.Threading.Internal.IUnityThreadUtils.PostAsync(Func<T> action)PrivateFinal+2 flags0x08
Task<T> Unity.Services.Core.Threading.Internal.IUnityThreadUtils.PostAsync(Func<System.Object action, object state)PrivateFinal+2 flags0x08
void Unity.Services.Core.Threading.Internal.IUnityThreadUtils.Send(Action action)PrivateFinal+2 flags0x08
void Unity.Services.Core.Threading.Internal.IUnityThreadUtils.Send(Action<System.Object> action, object state)PrivateFinal+2 flags0x08
uint8 Unity.Services.Core.Threading.Internal.IUnityThreadUtils.Send(Func<T> action)PrivateFinal+2 flags0x08
uint8 Unity.Services.Core.Threading.Internal.IUnityThreadUtils.Send(Func<System.Object action, object state)PrivateFinal+2 flags0x08
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type