Zdexby TheHolyOneZ
44,741 classes
Class

ActionScheduler

: Object
Unity.Services.Core.Scheduler.Internal.ActionScheduler, Unity.Services.Core.Scheduler 0x0068 (104 B) inherited 0x0010 Unity.Services.Core.Scheduler.dll
0x00x0068

Members 7

OffsetSizeNameTypeFlagsDefault
0x28SchedulerLoopSystemPlayerLoopSystem2 flags—
0x08m_TimeProviderITimeProviderPrivate+1 flags—
0x08m_LockobjectPrivate+1 flags—
0x08m_ScheduledActionsMinimumBinaryHeap<Unity.Services.Core.Scheduler.Internal.ScheduledInvocation>Private+1 flags—
0x08m_IdScheduledInvocationMapDictionary<System.Int64Private+1 flags—
0x08m_ExpiredActionsList<Unity.Services.Core.Scheduler.Internal.ScheduledInvocation>Private+1 flags—
0x08m_NextIdlongPrivate—

Functions 7

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
void .ctor(ITimeProvider timeProvider)Public+1 flags0x08
long ScheduleAction(Action action, double delaySeconds)PublicFinal+2 flags0x08
void CancelAction(long actionId)PublicFinal+2 flags0x08
void ExecuteExpiredActions()1 flags0x00
void UpdateCurrentPlayerLoopWith(List<UnityEngine.LowLevel.PlayerLoopSystem> subSystemList, const PlayerLoopSystem& currentPlayerLoop)Static+1 flags0x28
void JoinPlayerLoopSystem()Public0x00

Used by 1

types with a member, parameter or interface of this type