Zdexby TheHolyOneZ
44,741 classes
Class

AsyncOperation

: Object
Unity.Services.Core.Internal.AsyncOperation, Unity.Services.Core.Internal 0x0028 (40 B) inherited 0x0010 Unity.Services.Core.Internal.dll
0x00x0028

Members 4

OffsetSizeNameTypeFlagsDefault
0x01<IsDone>k__BackingFieldboolPrivate—
0x00110x03padding / unreflected
0x04<Status>k__BackingFieldAsyncOperationStatusPrivate—
0x08<Exception>k__BackingFieldExceptionPrivate—
0x08m_CompletedCallbackAction<Unity.Services.Core.Internal.IAsyncOperation>1 flags—

Functions 16

SignatureFlagsNativeParams
bool get_IsDone()PublicFinal+3 flags—0x01
void set_IsDone(bool value)2 flags—0x01
AsyncOperationStatus get_Status()PublicFinal+3 flags0x04
void set_Status(const AsyncOperationStatus& value)2 flags0x04
void add_Completed(Action<Unity.Services.Core.Internal.IAsyncOperation> value)PublicFinal+3 flags0x08
void remove_Completed(Action<Unity.Services.Core.Internal.IAsyncOperation> value)PublicFinal+3 flags0x08
Exception get_Exception()PublicFinal+3 flags0x08
void set_Exception(Exception value)2 flags0x08
void SetInProgress()Public0x00
void Succeed()Public0x00
void Fail(Exception reason)Public0x08
void Cancel()Public0x00
bool System.Collections.IEnumerator.MoveNext()PrivateFinal+2 flags0x01
void System.Collections.IEnumerator.Reset()PrivateFinal+2 flags0x00
object System.Collections.IEnumerator.get_Current()PrivateFinal+3 flags0x08
void .ctor()Public+1 flags0x00