Zdexby TheHolyOneZ
6,759 structs
Struct

NativeQueueData

: ValueType : Object
Unity.Collections.NativeQueueData, Unity.Collections 0x0020 (32 B) Unity.Collections.dll
0x00x0020

Members 5

OffsetSizeNameTypeFlags
0x08m_FirstBlocklongPublic
0x08m_LastBlocklongPublic
0x04m_MaxItemsintPublic
0x04m_CurrentReadintPublic
—m_CurrentWriteBlockTLSByte*Public
0x00180x08unreflected bytes to end of NativeQueueData

Functions 5

SignatureFlagsNativeParams
NativeQueueBlockHeader* GetCurrentWriteBlockTLS(int threadIndex)1 flags0x04
void SetCurrentWriteBlockTLS(int threadIndex, const NativeQueueBlockHeader*& currentWriteBlock)1 flags0x04
NativeQueueBlockHeader* AllocateWriteBlockMT(const NativeQueueData*& data, const NativeQueueBlockPoolData*& pool, int threadIndex)PublicStatic0x04
void AllocateQueue(const AllocatorHandle& label, ref NativeQueueData*& outBuf)PublicStatic0x04
void DeallocateQueue(const NativeQueueData*& data, const NativeQueueBlockPoolData*& pool, const AllocatorHandle& allocation)PublicStatic0x04