| void .ctor(IList<ToolBuddy.ThirdParty.VectorGraphics.BezierPathSegment> openPath) | Public+1 flags | | 0x08 |
| BezierPathSegment get_Item(int index) | PublicFinal+3 flags | | 0x18 |
| void set_Item(int index, const BezierPathSegment& value) | PublicFinal+3 flags | | 0x18 |
| int get_Count() | PublicFinal+3 flags | | 0x04 |
| bool get_IsReadOnly() | PublicFinal+3 flags | | 0x01 |
| void Add(const BezierPathSegment& item) | PublicFinal+2 flags | | 0x18 |
| void Clear() | PublicFinal+2 flags | | 0x00 |
| bool Contains(const BezierPathSegment& item) | PublicFinal+2 flags | | 0x18 |
| void CopyTo(const BezierPathSegment[]& array, int arrayIndex) | PublicFinal+2 flags | | 0x08 |
| IEnumerator<ToolBuddy.ThirdParty.VectorGraphics.BezierPathSegment> GetEnumerator() | PublicFinal+2 flags | | 0x08 |
| int IndexOf(const BezierPathSegment& item) | PublicFinal+2 flags | | 0x18 |
| void Insert(int index, const BezierPathSegment& item) | PublicFinal+2 flags | | 0x18 |
| bool Remove(const BezierPathSegment& item) | PublicFinal+2 flags | | 0x18 |
| void RemoveAt(int index) | PublicFinal+2 flags | | 0x04 |
| IEnumerator System.Collections.IEnumerable.GetEnumerator() | PrivateFinal+2 flags | | 0x08 |