| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| void OnPreRender() | PrivateStatic | | 0x00 |
| Material GetStencilMaterial(Material baseMaterial, int stencilID) | PublicStatic | | 0x08 |
| void ReleaseStencilMaterial(Material stencilMaterial) | PublicStatic | | 0x08 |
| Material GetBaseMaterial(Material stencilMaterial) | PublicStatic | | 0x08 |
| Material SetStencil(Material material, int stencilID) | PublicStatic | | 0x08 |
| void AddMaskingMaterial(Material baseMaterial, Material stencilMaterial, int stencilID) | PublicStatic | | 0x08 |
| void RemoveStencilMaterial(Material stencilMaterial) | PublicStatic | | 0x08 |
| void ReleaseBaseMaterial(Material baseMaterial) | PublicStatic | | 0x08 |
| void ClearMaterials() | PublicStatic | | 0x00 |
| int GetStencilID(GameObject obj) | PublicStatic | | 0x08 |
| Material GetMaterialForRendering(MaskableGraphic graphic, Material baseMaterial) | PublicStatic | | 0x08 |
| Transform FindRootSortOverrideCanvas(Transform start) | PrivateStatic | | 0x08 |
| Material GetFallbackMaterial(TMP_FontAsset fontAsset, Material sourceMaterial, int atlasIndex) | Static+1 flags | | 0x08 |
| Material GetFallbackMaterial(Material sourceMaterial, Material targetMaterial) | PublicStatic | | 0x08 |
| void AddFallbackMaterialReference(Material targetMaterial) | PublicStatic | | 0x08 |
| void RemoveFallbackMaterialReference(Material targetMaterial) | PublicStatic | | 0x08 |
| void CleanupFallbackMaterials() | PublicStatic | | 0x00 |
| void ReleaseFallbackMaterial(Material fallbackMaterial) | PublicStatic | | 0x08 |
| void CopyMaterialPresetProperties(Material source, Material destination) | PublicStatic | | 0x08 |