Class SpriteDataObject : Object Path C++ Link TMPro.SpriteAssetUtilities.TexturePacker_JsonArray.SpriteDataObject, Unity.TextMeshPro 0x0050 (80 B) inherited 0x0010 Unity.TextMeshPro.dll 0x00x0050 Members 2 Show inherited members OffsetSizeNameTypeFlagsDefault0x00100x08framesList<TMPro.SpriteAssetUtilities.TexturePacker_JsonArray.Frame>Public—0x00180x38metaMetaPublic— Functions 1 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00 // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray.SpriteDataObject, Unity.TextMeshPro // size 0x0050 (80), inherited 0x0010 class SpriteDataObject : public Object { public: List<TMPro.SpriteAssetUtilities.TexturePacker_JsonArray.Frame> frames; // 0x0010(0x08) Public Meta meta; // 0x0018(0x38) Public void .ctor(); [Public SpecialName] };