Zdexby TheHolyOneZ
44,741 classes
Class

AlignToWaves

: MonoBehaviour : Behaviour : Component : Object : Object
StylizedWater2.AlignToWaves, sc.stylizedwater2.runtime 0x0068 (104 B) inherited 0x0020 sc.stylizedwater2.runtime.dll
0x00x0068

Members 13

OffsetSizeNameTypeFlagsDefault
0x08waterObjectWaterObjectPublic—
0x01autoFindboolPublic—
0x01dynamicMaterialboolPublic—
0x002A0x02padding / unreflected
0x04waterLevelSourceWaterLevelSourcePublic—
0x04waterLevelfloatPublic—
0x00340x04padding / unreflected
0x08childTransformTransformPublic—
0x04heightOffsetfloatPublic—
0x04rollAmountfloatPublic—
0x08samplesList<UnityEngine.Vector3>Public—
0x0CnormalVector3Private—
0x04heightfloatPrivate—
0x04m_waterLevelfloatPrivate—
0x01DisableboolPublicStatic—
0x00640x04unreflected bytes to end of AlignToWaves
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 5

SignatureFlagsNativeParams
void FixedUpdate()Public0x00
void ApplyTransform()Private0x00
Vector3 ConvertToWorldSpace(const Vector3& position)Public0x0C
Vector3 ConvertToLocalSpace(const Vector3& position)Public0x0C
void .ctor()Public+1 flags0x00