| HServerListRequest RequestInternetServerList(const AppId_t& iApp, const MatchMakingKeyValuePair_t[]& ppchFilters, uint nFilters, ISteamMatchmakingServerListResponse pRequestServersResponse) | PublicStatic | — | 0x08 |
| HServerListRequest RequestLANServerList(const AppId_t& iApp, ISteamMatchmakingServerListResponse pRequestServersResponse) | PublicStatic | — | 0x08 |
| HServerListRequest RequestFriendsServerList(const AppId_t& iApp, const MatchMakingKeyValuePair_t[]& ppchFilters, uint nFilters, ISteamMatchmakingServerListResponse pRequestServersResponse) | PublicStatic | — | 0x08 |
| HServerListRequest RequestFavoritesServerList(const AppId_t& iApp, const MatchMakingKeyValuePair_t[]& ppchFilters, uint nFilters, ISteamMatchmakingServerListResponse pRequestServersResponse) | PublicStatic | — | 0x08 |
| HServerListRequest RequestHistoryServerList(const AppId_t& iApp, const MatchMakingKeyValuePair_t[]& ppchFilters, uint nFilters, ISteamMatchmakingServerListResponse pRequestServersResponse) | PublicStatic | — | 0x08 |
| HServerListRequest RequestSpectatorServerList(const AppId_t& iApp, const MatchMakingKeyValuePair_t[]& ppchFilters, uint nFilters, ISteamMatchmakingServerListResponse pRequestServersResponse) | PublicStatic | — | 0x08 |
| void ReleaseRequest(const HServerListRequest& hServerListRequest) | PublicStatic | — | 0x08 |
| gameserveritem_t GetServerDetails(const HServerListRequest& hRequest, int iServer) | PublicStatic | — | 0x08 |
| void CancelQuery(const HServerListRequest& hRequest) | PublicStatic | — | 0x08 |
| void RefreshQuery(const HServerListRequest& hRequest) | PublicStatic | — | 0x08 |
| bool IsRefreshing(const HServerListRequest& hRequest) | PublicStatic | | 0x08 |
| int GetServerCount(const HServerListRequest& hRequest) | PublicStatic | | 0x08 |
| void RefreshServer(const HServerListRequest& hRequest, int iServer) | PublicStatic | | 0x08 |
| HServerQuery PingServer(uint unIP, ushort usPort, ISteamMatchmakingPingResponse pRequestServersResponse) | PublicStatic | | 0x08 |
| HServerQuery PlayerDetails(uint unIP, ushort usPort, ISteamMatchmakingPlayersResponse pRequestServersResponse) | PublicStatic | | 0x08 |
| HServerQuery ServerRules(uint unIP, ushort usPort, ISteamMatchmakingRulesResponse pRequestServersResponse) | PublicStatic | | 0x08 |
| void CancelServerQuery(const HServerQuery& hServerQuery) | PublicStatic | | 0x04 |