| void SetProduct(const string& pszProduct) | PublicStatic | | 0x08 |
| void SetGameDescription(const string& pszGameDescription) | PublicStatic | | 0x08 |
| void SetModDir(const string& pszModDir) | PublicStatic | | 0x08 |
| void SetDedicatedServer(bool bDedicated) | PublicStatic | | 0x01 |
| void LogOn(const string& pszToken) | PublicStatic | | 0x08 |
| void LogOnAnonymous() | PublicStatic | | 0x00 |
| void LogOff() | PublicStatic | | 0x00 |
| bool BLoggedOn() | PublicStatic | | 0x01 |
| bool BSecure() | PublicStatic | | 0x01 |
| CSteamID GetSteamID() | PublicStatic | | 0x08 |
| bool WasRestartRequested() | PublicStatic | | 0x01 |
| void SetMaxPlayerCount(int cPlayersMax) | PublicStatic | | 0x04 |
| void SetBotPlayerCount(int cBotplayers) | PublicStatic | | 0x04 |
| void SetServerName(const string& pszServerName) | PublicStatic | | 0x08 |
| void SetMapName(const string& pszMapName) | PublicStatic | | 0x08 |
| void SetPasswordProtected(bool bPasswordProtected) | PublicStatic | | 0x01 |
| void SetSpectatorPort(ushort unSpectatorPort) | PublicStatic | | 0x02 |
| void SetSpectatorServerName(const string& pszSpectatorServerName) | PublicStatic | | 0x08 |
| void ClearAllKeyValues() | PublicStatic | | 0x00 |
| void SetKeyValue(const string& pKey, const string& pValue) | PublicStatic | | 0x08 |
| void SetGameTags(const string& pchGameTags) | PublicStatic | | 0x08 |
| void SetGameData(const string& pchGameData) | PublicStatic | | 0x08 |
| void SetRegion(const string& pszRegion) | PublicStatic | | 0x08 |
| void SetAdvertiseServerActive(bool bActive) | PublicStatic | | 0x01 |
| HAuthTicket GetAuthSessionTicket(const byte[]& pTicket, int cbMaxTicket, ref uint& pcbTicket, ref SteamNetworkingIdentity& pSnid) | PublicStatic | | 0x88 |
| EBeginAuthSessionResult BeginAuthSession(const byte[]& pAuthTicket, int cbAuthTicket, const CSteamID& steamID) | PublicStatic | | 0x08 |
| void EndAuthSession(const CSteamID& steamID) | PublicStatic | | 0x08 |
| void CancelAuthTicket(const HAuthTicket& hAuthTicket) | PublicStatic | | 0x04 |
| EUserHasLicenseForAppResult UserHasLicenseForApp(const CSteamID& steamID, const AppId_t& appID) | PublicStatic | | 0x08 |
| bool RequestUserGroupStatus(const CSteamID& steamIDUser, const CSteamID& steamIDGroup) | PublicStatic | | 0x08 |
| void GetGameplayStats() | PublicStatic | | 0x00 |
| SteamAPICall_t GetServerReputation() | PublicStatic | | 0x08 |
| SteamIPAddress_t GetPublicIP() | PublicStatic | | 0x14 |
| bool HandleIncomingPacket(const byte[]& pData, int cbData, uint srcIP, ushort srcPort) | PublicStatic | | 0x08 |
| int GetNextOutgoingPacket(const byte[]& pOut, int cbMaxOut, ref uint& pNetAdr, ref ushort& pPort) | PublicStatic | | 0x08 |
| SteamAPICall_t AssociateWithClan(const CSteamID& steamIDClan) | PublicStatic | | 0x08 |
| SteamAPICall_t ComputeNewPlayerCompatibility(const CSteamID& steamIDNewPlayer) | PublicStatic | | 0x08 |
| bool SendUserConnectAndAuthenticate_DEPRECATED(uint unIPClient, const byte[]& pvAuthBlob, uint cubAuthBlobSize, ref CSteamID& pSteamIDUser) | PublicStatic | | 0x08 |
| CSteamID CreateUnauthenticatedUserConnection() | PublicStatic | | 0x08 |
| void SendUserDisconnect_DEPRECATED(const CSteamID& steamIDUser) | PublicStatic | | 0x08 |
| bool BUpdateUserData(const CSteamID& steamIDUser, const string& pchPlayerName, uint uScore) | PublicStatic | | 0x08 |