Zdexby TheHolyOneZ
44,741 classes
Class

VehicleCamera

: MonoBehaviour : Behaviour : Component : Object : Object
ScheduleOne.Vehicles.VehicleCamera, Assembly-CSharp 0x0080 (128 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0080

Members 22

OffsetSizeNameTypeFlagsDefault
—0x04followDeltafloatPrivateStatic+1 flags1092616192
—0x04yMinLimitfloatPrivateStatic+1 flags3248488448
—0x04manualOverrideTimefloatPrivateStatic+1 flags1008981770
—0x04manualOverrideReturnTimefloatPrivateStatic+1 flags1058642330
—0x04xSpeedfloatPrivateStatic+1 flags1114636288
—0x04ySpeedfloatPrivateStatic+1 flags1109393408
—0x04yMaxLimitfloatPrivateStatic+1 flags1118961664
0x08vehicleLandVehiclePublic—
0x08cameraOriginTransform1 flags—
0x04lateralOffsetfloat1 flags—
0x04verticalOffsetfloat1 flags—
0x01cameraReversedbool1 flags—
0x00390x03padding / unreflected
0x04timeSinceCameraManuallyAdjustedfloat1 flags—
0x04orbitDistancefloat1 flags—
0x0ClastFrameCameraOffsetVector31 flags—
0x0ClastManualOffsetVector31 flags—
0x005C0x04padding / unreflected
0x08targetTransformTransformPrivate—
0x08cameraDollyTransformPrivate—
0x04xfloatPrivate—
0x04yfloatPrivate—
0x04mouseIdleCooldownfloatPrivate—
0x04mouseIdleTimerfloatPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 16

SignatureFlagsNativeParams
Transform get_cam()Private+1 flags0x08
bool get_NeedSecondaryClick()Private+1 flags0x01
void Start()3 flags0x00
void Subscribe()Private0x00
void Update()3 flags0x00
void PlayerEnteredVehicle(LandVehicle veh)Private0x08
void CheckForClick()Private0x00
void CheckForMouseMovement()Private0x00
void LateUpdate()3 flags0x00
void HandleNonSecondaryClickCameraMovement()Private0x00
void HandleSecondaryClickCameraMovement()Private0x00
void ForceCameraReturn()Private0x00
float ClampAngle(float angle, float min, float max)PrivateStatic0x04
Vector3 GetTargetCameraPosition()Private0x0C
Vector3 LimitCameraPosition(const Vector3& targetPosition)Private0x0C
void .ctor()Public+1 flags0x00