Zdexby TheHolyOneZ
44,741 classes
Class

UISpawner

: MonoBehaviour : Behaviour : Component : Object : Object
ScheduleOne.UI.UISpawner, Assembly-CSharp 0x0060 (96 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0060

Members 10

OffsetSizeNameTypeFlagsDefault
0x08SpawnAreaRectTransformPublic—
0x08PrefabsGameObject[]Public—
0x04MinIntervalfloatPublic—
0x04MaxIntervalfloatPublic—
0x04SpawnRateMultiplierfloatPublic—
0x08MinScaleVector2Public—
0x08MaxScaleVector2Public—
0x01UniformScaleboolPublic—
0x004D0x03padding / unreflected
0x04nextSpawnTimefloatPrivate—
0x00540x04padding / unreflected
0x08OnSpawnUnityEvent<UnityEngine.GameObject>Public—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 3

SignatureFlagsNativeParams
void Start()Private0x00
void Update()Private0x00
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type