| bool get_IsSubmittingReport() | PublicStatic+1 flags | | 0x01 |
| bool get_IsOnSubmissionCooldown() | PublicStatic+1 flags | | 0x01 |
| ESubmissionStage get_CurrentSubmissionStage() | PublicStatic+1 flags | | 0x04 |
| void set_CurrentSubmissionStage(const ESubmissionStage& value) | PrivateStatic+1 flags | | 0x04 |
| bool CanSubmitReport(ref string& reason) | PublicStatic | | 0x08 |
| void SubmitReport(const string& title, const string& description, const ReportTag[]& tags, Dictionary<System.String metadata, bool includeScreenshot, bool includeSaveFile, Action<System.Boolean callback) | PublicStatic | | 0x08 |
| byte[] GetSaveGameBytes() | PrivateStatic | | 0x08 |
| void PrepareScreenshot() | PublicStatic | | 0x00 |
| IEnumerator UploadAttachments(ReportResponseData responseData, const byte[]& screenshot, const byte[]& savedGame) | PrivateStatic | | 0x08 |
| IEnumerator UploadBytes(const string& signedUrl, const byte[]& bytes) | PrivateStatic | | 0x08 |
| string GetAdditionalInfo() | PrivateStatic | | 0x08 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| IEnumerator <PrepareScreenshot>g__CaptureScreenshot|19_0() | Static+1 flags | | 0x08 |
| void <PrepareScreenshot>g__Done|19_1(const byte[]& screenshotBytes) | Static+1 flags | | 0x08 |
| void <PrepareScreenshot>g__Error|19_2(const string& error) | Static+1 flags | | 0x08 |